Maraith#117
DarkNocturnal
HP
75
Attack
105
Defense
80
Stamina
130
Rarity
Rare
Breeding rank
1710
Work suitability
| Gathering | Lv. 4 |
| Mining | Lv. 4 |
Partner skill
| Messenger of Death | Non-stacking effect; Party effect: all Party Pals' Active Skill cooldowns are reduced by 30~60% whenever you defeat an enemy; Rideable mount. |
|---|
Passive skills
Active skills
| Skill | Learned at | Effect |
|---|---|---|
| Ignis Blast | Lv. 1 | Fire · Shot · Power 40 · CT 2s. Throws a fireball directly toward the target, with a chance to ignite it. Applies Burn buildup (50). |
| Dark Ball | Lv. 7 | Dark · Shot · Power 50 · CT 2s. Creates persistent single-target pressure with a darkness sphere whose low travel speed is offset by its ability to home in; contact can inflict Blind. |
| Flare Arrow | Lv. 15 | Fire · Shot · Power 120 · CT 8s. Three tracking fire arrows are released one after another, forming a multi-hit volley with Burn buildup (102). |
| Shadow Burst | Lv. 22 | Dark · Shot · Power 80 · CT 4s. A quick radial discharge of dark energy attacks the area surrounding the user and can inflict Blind. |
| Spirit Flame | Lv. 30 | Dark · Shot · Power 200 · CT 12s. Three malicious orbs relentlessly home in on the same target for a tracking, multi-hit attack. Applies Burn buildup (102). |
| Spirit Dash | Lv. 35 | Dark · Melee · Power 300 · CT 16s. During a slow running advance, the user continuously sends flickering fireballs toward the target; the projectiles can inflict Blind. |
| Nightmare Ball | Lv. 40 | Dark · Shot · Power 300 · CT 16s. Forms an enormous sphere of darkness and throws it at the target, with a chance to blind. |
| Dark Laser | Lv. 50 | Dark · Shot · Power 450 · CT 20s. Stores dark energy for a charged beam attack that can inflict Blind when released. |
Mount: ground
Breeding Maraith
Maraith has a breeding rank of 1710. To explore parent combinations and multi-generation routes, open PalBreedRoute, a separate sister breeding planner.